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An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games

Computers & Education · 2015 · Vol. 94 · pp. 178–192
Elizabeth BoyleThomas HaineyThomas ConnollyGrant GrayJeffrey EarpMichela OttTheodore LimManuel NinausCláudia RibeiroJoão Pereira
Educational Games and GamificationImpact of Technology on AdolescentsFlow Experience in Various FieldsComputer scienceEmpirical evidenceData scienceEpistemologyPhilosophy
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An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games · Scinovex