reviewTop 1% cited
Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature
Psychological Science · 2001 · Vol. 12(5) · pp. 353–359
Craig A. Anderson✉(Iowa State University)Brad J. Bushman(Iowa State University)
Abstract
Research on exposure to television and movie violence suggests that playing violent video games will increase aggressive behavior. A metaanalytic review of the video-game research literature reveals that violent video games increase aggressive behavior in children and young adults. Experimental and nonexperimental studies with males and females in laboratory and field settings support this conclusion. Analyses also reveal that exposure to violent video games increases physiological arousal and aggression-related thoughts and feelings. Playing violent video games also decreases prosocial behavior.
Bullying, Victimization, and AggressionChild Development and Digital TechnologyImpact of Technology on AdolescentsProsocial behaviorPsychologyAggressionVideo gameArousalAffect (linguistics)CognitionPoison controlFeelingHuman factors and ergonomics
MeSH terms
AdolescentAdultAffectAggressionArousalChildFemaleHumansInternal-External ControlMaleRisk FactorsSocial BehaviorThinkingViolenceVideo Games
Citations
2,192
FWCI
42.09
field-weighted impact
References
29
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