articleTop 1% cited
Effectiveness of virtual reality-based instruction on students' learning outcomes in K-12 and higher education: A meta-analysis
Computers & Education · 2013 · Vol. 70 · pp. 29–40
Zahira Merchant✉(Texas A&M University)Ernest T. Goetz(Texas A&M University)Lauren Cıfuentes(Texas A&M University – Corpus Christi)Wendy Keeney-Kennicutt(Texas A&M University)Trina J. Davis(Texas A&M University)
Educational Games and GamificationVirtual Reality Applications and ImpactsMotivation and Self-Concept in SportsModerationMetaverseComputer scienceVirtual realityContext (archaeology)Inclusion (mineral)Mathematics educationInstructional simulationMeta-analysisOutcome (game theory)
Citations
1,687
FWCI
30.10
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References
118
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100%
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References
Measuring inconsistency in meta-analyses
BMJ · 2003 · 61,700 citations
The effects of modern mathematics computer games on mathematics achievement and class motivation
Computers & Education · 2010 · 639 citations
Investigating the impact of video games on high school students’ engagement and learning about genetics
Computers & Education · 2009 · 638 citations
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