Scinovex
review Open AccessTop 1% cited

Gamification for health promotion: systematic review of behaviour change techniques in smartphone apps

BMJ Open · 2016 · Vol. 6(10) · pp. e012447–e012447
Elizabeth A. EdwardsJim LumsdenCarol RivasLiz SteedLindsey EdwardsArulmani ThiyagarajanRatna SohanpalHope CatonChris GriffithsMarcus R. MunafòStephanie TaylorRobert Walton

Abstract

CRD42015029841.

Mobile Health and mHealth ApplicationsObesity, Physical Activity, DietInnovative Human-Technology InteractionMedicineSmartphone applicationSmartphone appHealth promotionPromotion (chess)Behaviour changeSystematic reviewPublic healthmHealthAlternative medicine

MeSH terms

SmartphoneBehavior TherapyGoalsHealth PromotionHumansMotivationRewardHealth BehaviorVideo GamesMobile Applications

Funding

  • United Kingdom Clinical Research Collaboration
  • Cancer Research UK
  • National Institute for Health and Care Research
  • British Heart Foundation
  • Medical Research Council
  • Economic and Social Research Council
  • Health Services and Delivery Research Programme
Citation Network

How this paper connects to the literature. Drag to explore, click any node to open that paper.