articleTop 1% cited
Pathological Video Game Use Among Youths: A Two-Year Longitudinal Study
PEDIATRICS · 2011 · Vol. 127(2) · pp. e319–e329
Douglas A. Gentile✉(Iowa State University)Hyekyung Choo(National University of Singapore)Albert K. Liau(Nanyang Technological University)Timothy Sim(Hong Kong Polytechnic University)Dongdong Li(Nanyang Technological University)Daniel Fung(Institute of Mental Health)Angeline Khoo(Nanyang Technological University)
Abstract
This study adds important information to the discussion about whether video game "addiction" is similar to other addictive behaviors, demonstrating that it can last for years and is not solely a symptom of comorbid disorders.
Impact of Technology on AdolescentsChild Development and Digital TechnologyPsychological and Temporal Perspectives ResearchPathologicalImpulsivityMedicineAddictionAnxietyLonelinessCompetence (human resources)Clinical psychologyLongitudinal studyPopulation
MeSH terms
AdolescentAge FactorsChildFemaleHumansLongitudinal StudiesMaleSurveys and QuestionnairesRisk FactorsTime FactorsBehavior, AddictiveVideo Games
Citations
1,281
FWCI
194.02
field-weighted impact
References
72
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100%
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