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AN IMPLICIT TIME-STEPPING SCHEME FOR RIGID BODY DYNAMICS WITH INELASTIC COLLISIONS AND COULOMB FRICTION

International Journal for Numerical Methods in Engineering · 1996 · Vol. 39(15) · pp. 2673–2691
David E. StewartJeff Trinkle

Abstract

In this paper a new time-stepping method for simulating systems of rigid bodies is given which incorporates Coulomb friction and inelastic impacts and shocks. Unlike other methods which take an instantaneous point of view, this method does not need to identify explicitly impulsive forces. Instead, the treatment is similar to that of J. J. Moreau and Monteiro-Marques, except that the numerical formulation used here ensures that there is no inter-penetration of rigid bodies, unlike their velocity-based formulation. Numerical results are given for the method presented here for a spinning rod impacting a table in two dimensions, and a system of four balls colliding on a table in a fully three-dimensional way. These numerical results also show the practicality of the method, and convergence of the method as the step size becomes small.

Dynamics and Control of Mechanical SystemsVibration and Dynamic AnalysisContact Mechanics and Variational InequalitiesTime steppingCoulombCoulomb frictionRigid bodySpinningCollision responseConvergence (economics)Inelastic collisionClassical mechanicsRigid body dynamics
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References
Linear Operators. Part I: General Theory.
American Mathematical Monthly · 1960 · 2,794 citations
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AN IMPLICIT TIME-STEPPING SCHEME FOR RIGID BODY DYNAMICS WITH INELASTIC COLLISIONS AND COULOMB FRICTION
International Journal for Numerical Methods in Engineering · 1996 · 640 citations
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