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Mobile Augmented Reality: The Potential for Education

Procedia - Social and Behavioral Sciences · 2013 · Vol. 103 · pp. 657–664
Danakorn NincareanMohamad Bilal AliaNoor Dayana Abd HalimMohd Hishamuddin Abdul Rahman

Abstract

The rapid evolution of technology has changed the face of education, especially when technology was combined with adequate pedagogical foundations. This combination has created new opportunities for improving the quality of teaching and learning experiences. Until recently, Augmented Reality (AR) is one of the latest technologies that offer a new way to educate. Due to the rising popularity of mobile devices globally, the widespread use of AR on mobile devices such as smartphones and tablets has become a growing phenomenon. Therefore, this paper reviews several literatures concerning the information about mobile augmented reality and exemplify the potentials for education.

Augmented Reality ApplicationsMobile Learning in EducationIoT and Edge/Fog ComputingAugmented realityPopularityMobile deviceMobile technologyComputer scienceFace (sociological concept)PhenomenonMultimediaQuality (philosophy)Human–computer interaction
Citations
337
FWCI
5.52
field-weighted impact
References
52
Percentile
96%
vs. same field & year
Citations per year
References
<title>Augmented reality: a class of displays on the reality-virtuality continuum</title>
Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE · 1995 · 2,245 citations
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