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Assessing the effects of gamification in the classroom: A longitudinal study on intrinsic motivation, social comparison, satisfaction, effort, and academic performance

Computers & Education · 2014 · Vol. 80 · pp. 152–161
Michael HanusJesse Fox
Educational Games and GamificationMotivation and Self-Concept in SportsImpact of Technology on AdolescentsPopularityPsychologyClass (philosophy)CurriculumIntrinsic motivationMathematics educationEmpowermentStudent engagementGoal theoryPedagogy
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