Physical Sciences → Engineering → Control and Systems Engineering
Human Motion and Animation
This cluster of papers explores various techniques for synthesizing and controlling human-like motion, including character animation, inverse kinematics, interactive control, physics-based animation, and virtual reality applications. It covers topics such as deep learning frameworks for motion synthesis, efficient retrieval of motion capture data, real-time motion retargeting, and the use of AI in virtual environments.
34.7K works worldwide245.5K citations
Motion SynthesisCharacter AnimationInverse KinematicsInteractive ControlPhysics-based AnimationHuman Motion DataVirtual RealityDeep LearningMotion CaptureBiped Locomotion
