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The effect of using simulation (electronic media) on learning the skill of the front hand jump on the artistic gymnastics jumping table for second-stage female students

Abeer Ali Hussien

Abstract

The importance of the research was to identify the effect of using simulation (electronic media) in learning some of the researched skills. As for the research problem, the researchers noticed difficulty in some skills (the front hands jump on the mat of floor movements), because they require physical effort on the part of the female students, as well as taking a long time from the educational process because they are skills that require muscular strength, agility and flexibility among the female students. While the research aimed to identify the effect of using simulation (electronic media) on learning some of the researched skills. The researcher concluded that the use of electronic simulation media technology has an effective effect in developing and improving the level of learning some skills on gymnastics equipment for female students. Thus, it recommended adopting the use of electronic learning technology to improve some basic skills on gymnastics equipment for female students.

Sports and Physical Education ResearchPhysical Education and PedagogyPhysical Education and Training StudiesFlexibility (engineering)JumpElectronic mediaJumpingFront (military)PsychologyTable (database)Mathematics educationProcess (computing)Multimedia
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0
FWCI
0.00
field-weighted impact
References
1
Percentile
32%
vs. same field & year
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The effect of using simulation (electronic media) on learning the skill of the front hand jump on the artistic gymnastics jumping table for second-stage female students · Scinovex