Scinovex
article Open AccessTop 1% cited

3D Gaussian Splatting for Real-Time Radiance Field Rendering

ACM Transactions on Graphics · 2023 · Vol. 42(4) · pp. 1–14
Bernhard KerblGeorgios KopanasThomas LeimkühlerGeorge Drettakis

Abstract

Radiance Field methods have recently revolutionized novel-view synthesis of scenes captured with multiple photos or videos. However, achieving high visual quality still requires neural networks that are costly to train and render, while recent faster methods inevitably trade off speed for quality. For unbounded and complete scenes (rather than isolated objects) and 1080p resolution rendering, no current method can achieve real-time display rates. We introduce three key elements that allow us to achieve state-of-the-art visual quality while maintaining competitive training times and importantly allow high-quality real-time (≥ 30 fps) novel-view synthesis at 1080p resolution. First, starting from sparse points produced during camera calibration, we represent the scene with 3D Gaussians that preserve desirable properties of continuous volumetric radiance fields for scene optimization while avoiding unnecessary computation in empty space; Second, we perform interleaved optimization/density control of the 3D Gaussians, notably optimizing anisotropic covariance to achieve an accurate representation of the scene; Third, we develop a fast visibility-aware rendering algorithm that supports anisotropic splatting and both accelerates training and allows realtime rendering. We demonstrate state-of-the-art visual quality and real-time rendering on several established datasets.

Advanced Vision and ImagingComputer Graphics and Visualization TechniquesAdvanced Image Processing TechniquesComputer scienceRendering (computer graphics)RadianceArtificial intelligenceComputer visionComputer graphics (images)View synthesisLight fieldImage-based modeling and renderingTexture memory

Funding

  • European Research Council
Citations
3,762
FWCI
452.70
field-weighted impact
References
45
Percentile
100%
vs. same field & year
Citations per year
References
Tanks and temples
ACM Transactions on Graphics · 2017 · 1,452 citations
Deferred neural rendering
ACM Transactions on Graphics · 2019 · 1,322 citations
Instant neural graphics primitives with a multiresolution hash encoding
ACM Transactions on Graphics · 2022 · 3,455 citations
Citation Network

How this paper connects to the literature. Drag to explore, click any node to open that paper.

3D Gaussian Splatting for Real-Time Radiance Field Rendering · Scinovex