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book-chapterTop 1% cited

Learning Efficient Classification Procedures and Their Application to Chess End Games

Machine Learning · 1983 · pp. 463–482
J. R. Quinlan
Sports Analytics and PerformanceArtificial Intelligence in GamesTime Series Analysis and ForecastingInferenceKnightComputer scienceInductive reasoningArtificial intelligenceMachine learning
Citations
1,106
FWCI
138.46
field-weighted impact
References
13
Percentile
100%
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