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A meta-analysis of serious digital games for healthy lifestyle promotion

Preventive Medicine · 2014 · Vol. 69 · pp. 95–107
Ann DeSmetDimitri Van RyckeghemSofie CompernolleTom BaranowskiDebbe ThompsonGeert CrombezKarolien PoelsWendy Van LippeveldeSara BastiaensensKatrien Van CleemputHeidi VandeboschIlse De Bourdeaudhuij
Educational Games and GamificationBehavioral Health and InterventionsMobile Health and mHealth ApplicationsMedicineMeta-analysisPromotion (chess)Health promotionAppealFoundation (evidence)Applied psychologyGerontologyPublic healthPsychology

MeSH terms

FemaleHealth PromotionHumansLife StyleMaleRecreationHealth BehaviorVideo Games

Funding

  • Danish Agency for Science and Higher Education
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