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Review of image-based rendering techniques

Harry ShumSing Bing Kang

Abstract

In this paper, we survey the techniques for image-based rendering. Unlike traditional 3D computer graphics in which 3D geometry of the scene is known, image-based rendering techniques render novel views directly from input images. Previous image-based rendering techniques can be classified into three categories according to how much geometric information is used: rendering without geometry, rendering with implicit geometry (i.e., correspondence), and rendering with explicit geometry (either with approximate or accurate geometry). We discuss the characteristics of these categories and their representative methods. The continuum between images and geometry used in image-based rendering techniques suggests that image-based rendering with traditional 3D graphics can be united in a joint image and geometry space.

Advanced Vision and ImagingComputer Graphics and Visualization TechniquesAdvanced Image Processing TechniquesRendering (computer graphics)Tiled renderingImage-based modeling and renderingComputer science3D renderingSoftware renderingAlternate frame renderingComputer graphics (images)Artificial intelligenceReal-time rendering
Citations
384
FWCI
4.83
field-weighted impact
References
45
Percentile
95%
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Citations per year
Cited by
Local light field fusion
ACM Transactions on Graphics · 2019 · 1,047 citations
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