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Rules of Play: Game Design Fundamentals

Abstract

This text offers an introduction to game design and a unified model for looking at all kinds of games, from board games and sports to computer and video games. Also included are concepts, strategies, and methodologies for creating and understanding games.

Educational Games and GamificationDigital Games and MediaVideo game designGame mechanicsComputer scienceTurns, rounds and time-keeping systems in gamesGame designCombinatorial game theoryVideo game developmentGame DeveloperMultimediaGame theory
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